Skip to content
All fingerprint checksRender & GPU

silence renders as exact zero through the Web Audio graph

Check id audio-render-silence-integrity

What an ordinary browser yields

An unconnected offline context and a gain-0 oscillator both render channel data that is exactly zero at every sample.

What a detector infers

The other audio checks compare two renders of a sound; this one renders silence and asserts it stayed silent, which catches a different kind of tamper. An audio stack that adds a per-sample noise floor to defeat fingerprinting cannot tell a quiet signal from no signal, so it leaks its noise into a buffer that must be bit-exact zero. Two silences are rendered: an OfflineAudioContext with nothing connected to its destination, and an oscillator routed through a gain node pinned to zero. A real Web Audio graph produces exact zero in both. Negative zero is treated as zero, and the gain node is both constructed with a gain of 0 and pinned with setValueAtTime, so no de-zippering ramp exists at the head of the buffer — older Chrome smoothed a gain change to zero over about 20 milliseconds, and without this precaution that onset would read as a false non-zero on a genuine old browser. The signal is strong because silence is the one output a perturbing stack cannot hide inside: there is nothing for the noise to blend into.

How to resolve it

Do not inject per-sample noise into the Web Audio output. A graph that cannot render exact silence reveals its perturbation on every buffer, including the ones carrying no sound. Leave the audio stack native, or perturb nothing.

What is AudioContext fingerprinting?

Read in the wild by

CloakBrowser issues

Multiple tracker reports concern audio-fingerprint noising that leaks into outputs it should not touch — the failure mode this check reads directly.

CloakHQ/CloakBrowser #437, #446, #400 (audio fingerprint noise)

CloakHQ/CloakBrowser#437

Every attribution traces to a published artifact. See the sources and their limits.

Nearby checks in Render & GPU

See all 32 checks in Render & GPU
Who builds this test

Clearcote is a browser built for fingerprint coherence

It is a Chromium fork, maintained by the same people who wrote this reference. It ships as a compiled browser rather than as a stealth script injected into someone else's — which is a description of how it is built, and is not an argument about how it behaves on this check.

This audit takes no position on how Clearcote scores on Render & GPU checks, on this one, or anywhere else. It has no baseline corpus of other people's fingerprints to rank you against and no vendor scoreboard — nearly every check is self-referential, asking one browser the same question through two independent APIs and reporting whether both answers can be true at once. It runs identically on any browser, including ours. Run it on yours and read the result yourself.

See the other checks in Render & GPU — the family audio-render-silence-integrity belongs to.